Early / Legacy Project
Devil Racing
A fast-paced coin-collection racing game, built with AndEngine early in my game dev journey.
About this game
A fast-paced coin-collection racing game: drive, dodge missiles and aeroplanes, and stay clear of black stones — one collision ends the run. Featuring a leaderboard, multitouch controls, and a full roster of unlockable cars, all free to play.
One of my earliest published Android games, built with the AndEngine framework — a snapshot of where this journey started before moving on to Unity, Unreal, and Flutter.