Mumbai, India · Available for select collaborations
Ajinkya Mankar
AI Tech Product Manager · Unity & Unreal Lead · XR Expert
I build games and immersive tech — from leading Unity/Unreal teams on enterprise XR products to shipping self-published mobile apps under Alphonso Studios. Ex-Technical Lead on "Go Nisha Go," a USAID-funded game.
Fullstack game engineer turned product lead
With over 14+ years in tech, I'm a Mumbai-based game developer and AI tech product manager working at the intersection of Unity, Unreal Engine, 7+ game/XR engines, and spatial computing. Currently, I lead the Unity & Unreal engineering teams at AjnaLens, shipping enterprise XR products and 2 major SDK releases for AI-powered smart glasses.
Over my career, I've delivered 40+ EdTech experiences — including serving as Technical Lead on "Go Nisha Go," "Go Bro," and "Girls' Hostel," USAID-funded games driving social impact and behavior-change storytelling across South Asia.
As an indie developer under Alphonso Studios, I've shipped 45+ published apps and games and built 10+ Micro SaaS web tools — spanning casual titles, AI platforms, and developer tools, built and maintained end to end.
My work sits across three core pillars: game & XR engineering (7+ engines, physics, gameplay architectures), product strategy & SDK releases, and technical project management (leading multi-engine engineering teams from spec to ship).
Where I've built
AI Tech Product Manager · Unity & Unreal Lead, XR Expert
CurrentAjnaLens — Spatial Computing & XR Hardware Ecosystem
Product Manager & Engineering Lead driving start-to-end B2B delivery across internal and external engineering teams. Meeting strict timelines and high-stake quality benchmarks under demanding multi-state government initiatives.
- XR SDK Development: Developed the core XR SDK for Ajna devices — powering spatial tracking, developer tooling, and application runtime for AjnaX, AjnaXR Pro, AjnaXR SE, and AjnaXR SE Enterprise hardware.
- Multi-State Government Deployments: Product-managed and delivered high-impact VR training simulators for multiple State Government initiatives across India.
- 500,000+ Students Impacted: Delivered ITI (Industrial Training Institutes) vocational VR training modules taught to over 5 Lakh students nationwide.
- Phygital VR Simulators: Engineered immersive VR training experiences for industrial Welding and Spray Painting integrated with physical haptic tools.
Technical Lead — Unity & XR Development
PreviousMetamersive Technologies (formerly Indusgeeks Solutions)
Delivered 35+ EdTech solutions across WebGL, HTC Vive VR, Google Cardboard, Meta Quest Go, Quest 2, PC, Android, iOS, and iPad — spanning single- and multiplayer experiences built on SCORM, xAPI, and LMS integration. Technical Lead on "Go Nisha Go," "Go Bro," and "Girls' Hostel," USAID-funded games driving social impact and behavior-change storytelling across South Asia.
Indie Developer & Publisher
OngoingAlphonso Studios
Self-publish and maintain mobile apps on Google Play — handling everything from product concept and development to store optimization and post-launch iteration. Nine apps shipped across games, AI tools, and utilities.
Toolkit & Mastered Engines
Cross-platform game engines, frameworks, and spatial computing toolkits I've engineered with over 14+ years in tech.
Phaser.js
Phaser.js
Game Engines
- Unity (Fullstack)
- Unreal Engine
- Gameplay Systems Design
- Performance Optimization
XR & Emerging Tech
- AR / VR Development
- Spatial Computing
- Hardware-Software Integration
- AI-Powered Applications
Engineering & DevOps
- C# / .NET
- Game DevOps Pipelines
- Build & Release Management
- iOS & Android Publishing
Product & Leadership
- Technical Project Management
- Product Strategy & Roadmapping
- Cross-functional Team Leadership
- Stakeholder Management
Meshy AI
Meshy AI
Apps & Games I've Shipped
Mobile apps and games I've built, shipped, and maintain solo under my indie studio, Alphonso Studios.
Go Nisha Go: My Life My Choice
Role Playing · EdTechGo Bro — Dare to be Hatke
Role Playing · EdTechHairStudio AI Hairstyle Try On
Beauty · AIFake Post Creator
EntertainmentSurebet Arbitrage Calculator
Business · ToolsBarometer Pressure - Altimeter
WeatherQR Code & Barcode Scanner
ToolsJigsaw – Relax Block Puzzles
PuzzleNoRadar Lite VPN - Proxy
ToolsPhoto Recovery Data Recovery
ToolsTile Connect – Pair Matching Puzzle
Puzzle · CasualFast Secure VPN - Unlimited
ToolsGirls' Hostel
Role Playing · EdTechBubble Shooter: Caveman World
Puzzle · ArcadeMath Game: Fun and Workout
EducationTwo Striker
ArcadeLeave me,UFO
CasualShoot Ball Deluxe
PuzzleDevil Racing
RacingDots and Boxes: I vs U
Board · PuzzleTools I've Built & Shipped
Beyond mobile apps, I build and self-host web products solo — shipped, priced, and maintained end to end.
EasyFormAPI
A free contact-form-to-email API for HTML, React, Next.js and static sites — no backend server, no SMTP setup. Point any form at one endpoint and every submission lands straight in your inbox.
ReelManch
An AI UGC video generator — lifelike AI avatars hold and talk about your product, ready for Meta ads, TikTok and Reels in under 3 minutes.
FreeInstantPlayGames
A free instant-play browser games hub — 4,000+ games across action, racing, puzzle and multiplayer, no install needed, playable on any device.
Building in EdTech & XR
Professional work leading game and XR engineering teams — distinct from my own apps and games above.
AjnaLens — Spatial Computing, Device SDK & Multi-State VR Simulators
B2B Product Lead · Unity & Unreal LeadTechnical Lead & Product Manager driving end-to-end B2B delivery across internal and external engineering teams. Developed the core XR SDK for Ajna devices — powering spatial tracking and application runtime for AjnaX, AjnaXR Pro, AjnaXR SE, and AjnaXR SE Enterprise headsets.
Product managed & engineered vocational ITI VR training modules for multiple State Governments, taught to over 5 Lakh students nationwide with physical haptic tools for real-world welding & spray painting simulation.
"Go Nisha Go: My Life My Choice"
USAID Impact GameTechnical Lead on a USAID-funded game designed to drive social behavior-change through interactive play — full Unity development stack, from systems to shipping.
"Go Bro — Dare to be Hatke"
USAID GOC GameTechnical Lead on USAID's companion mobile RPG for adolescent boys (ages 15–19) in India — owning full Unity gameplay systems, minigames, and Android release pipelines.
"Girls' Hostel"
USAID ARH Nepal GameTechnical Lead on USAID ARH program mobile game co-designed for adolescent girls in Nepal — full-stack Unity narrative dialogue systems, music minigames, and Android release.
Demos & Showreels
EdTech Explainer & Classroom Showreel
Metamersive · 0:26
No Controllers Needed: A Surgery Simulation Using the OpenMG Toolkit and Leap Motion Device
Metamersive · 6:10
Hands-Free Medical Simulations using the Meta Quest 2: OpenMG Toolkit Demo
Metamersive · 4:57
Metamersive Healthcare Showreel 2023
Metamersive · 2:31
Metamersive Animal Healthcare Showreel 2023
Metamersive · 1:16
Go Nisha Go: A Mobile Game for Social-Emotional Learning
Metamersive · 1:16
India's First AI-Powered Military-Grade Mixed Reality Solutions | Ajnaastra
Technical Astra · 3:56
Brands & Organizations I've Worked With










Let's build something
Open to conversations on XR product work, game development collaborations, or Alphonso Studios app partnerships.